I am an experienced professional with 15 years of multidisciplinary experience working on some of the worlds largest selling interactive games at Activision combined with Virtual Reality content and product development experience at Wevr.
I have played a key role in developing 7 AAA games including Spiderman and Call of Duty. I have also prototyped and designed a variety of Virtual Reality products including TransportVr – an immersive content platform for PC and mobile VR devices. I also spearheaded the release of the Orange (a global telecommunication corporation) VR Experience, across multiple countries in Europe.
An architect by education, I have had extensive experience working with creative and engineering teams and as a liaison with internal and global developers. I have always collaboratively found creative solutions for the most challenging deliverables to launch products on-time and on budget.
Find below my work in multiple disciplines -
EXPERIMENTS IN ART